
To top it off, someone decided to make the fourth map a sewer level. Eisenfaust: Legacy doesn’t give you much time to get a feel for the new stuff, face off against early-game resistance, and settle into a rhythm - before you’re bordering on slaughtermap territory. You’re massacring Nazis by the dozens soon afterward.

The mod wants to be… cinematic? Literary? The opening text dump is oddly prose-y, and preps you for a first level devoid of enemies, where you have wander around in some sickly green fog, talk to a bunch of farmers, and find a secret entrance to the village where your mission takes place.Īs the second map opens, rain washes away the green mist, a pistol appears in your hand, and it’s time for something more closely resembling Wolfenstein. Eisenfaust: Legacy almost seems to be trying to turn players off with its first twenty minutes. You wouldn’t know it from the start, though. This is as good a sequel to Wolf3D as Spear of Destiny was, with weapon reloads maybe being the one thing that’s decidedly un-’90s about it. The mod is overflowing with new content, some “borrowed” from games like Heretic and Strife, but a lot seemingly original, and almost all of it perfectly fitting as part of the twisted and goofy world that gave us Mecha Hitler and the Angel of Death. Team Raycast has taken all the Wolfenstein 3D you love and added more awesome than you could imagine. BJ heads to a Nazi-occupied village where people have been disappearing, and where it turns out that the mutant experiments and occult shenanigans have reached a horrifying peak.

Neldner, has stepped in to fill his shoes.

The Nazis have merely gotten more desperate, and more obsessed with the occult… and Schabb’s apprentice, Dr. It turns out that killing Schabbs didn’t end those experiments, just like killing Hitler didn’t put an end to the Nazis. Schabbs that we had last seen in Episode 2 of Wolf3D. The story of Eisenfaust: Legacy follows up on the experiments of Dr. And it was everything I’d ever hoped for in a Wolfenstein mod… and then some. Sorry to all Wolfheads reading this.īut a year or so ago, I found Operation Eisenfaust: Legacy. At least not the way I get excited over some Doom WADs, even those that add literally nothing but a few maps. And I just don’t feel Wolf3D is modular enough for a simple map pack to be something to get excited about. There are a few Wolf3D mods that I’ve given a look, and none of them seemed like much more than map packs: a bunch of new levels, maybe a new weapon and enemy or two. I admit I don’t love Wolfenstein 3D the way I love Doom.
